Skip to main content

Version 3.1.1 Released

· One min read
Mike Seese
Lead Developer @ Redwood

Quick patch release to fix a few minor issues!

Bug Fixes

  • [Plugins] Fixes a compiler error related to a missing include in RedwoodGameStateComponent.cpp
  • [Backend/Plugins] Fixes issue with characters spawning in the wrong location based on old zone transfer transform
  • [Backend] Prevent characters from opening multiple matchmaking/queuing tickets; subsequent Join calls will be ignored if a ticket is open
  • [Backend] Fix issue where endedAt columns for the various game server tables were not being populated when the server instance and/or proxy stopped
  • [Backend] Fixes issue with deploying the match-function service to Kubernetes