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Intro to Multiplayer

Stay tuned for a written version, but in the meantime, checkout the below talk where we covered an introduction to multiplayer in UE5. Some of the topics include:

  • Networking Fundamentals and Replication
  • Gameplay Framework and the roles of each of the associated classes
  • A live demo showing how replication works, solving replication issues, and some useful tips
  • The differences between Listen and Dedicated Servers
  • Do you need to use C++ to make a multiplayer game?
  • More learning resources
  • Q&A