Version 3.1.1 Released
Quick patch release to fix a few minor issues!
Bug Fixes
- [Plugins] Fixes a compiler error related to a missing include in
RedwoodGameStateComponent.cpp
- [Backend/Plugins] Fixes issue with characters spawning in the wrong location based on old zone transfer transform
- [Backend] Prevent characters from opening multiple matchmaking/queuing tickets; subsequent Join calls will be ignored if a ticket is open
- [Backend] Fix issue where
endedAt
columns for the various game server tables were not being populated when the server instance and/or proxy stopped - [Backend] Fixes issue with deploying the
match-function
service to Kubernetes