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Prerequisites

These are the minimum prerequisites to run Redwood locally. There are more when you are ready to deploy to a Kubernetes cluster either locally or to the cloud, but we recommend starting with these to support a faster development cycle.

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These prerequisites assume you're developing on a Windows machine, as that's the currently only supported platform for Unreal Editor with Redwood. Please reach out to us if you need support for another OS.

Unreal Prerequisites

If you've never used Unreal Engine 5 before, you may need to install Unreal's prerequisites. The installer is bundled with Redwood, so you can find it in the Install Directory you selected when installing Redwood. You can find a Install Unreal Prereqs.bat file in the root of the Install Directory that should start the UE Prerequisites Installer; from there just follow the instructions to finish installation.

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If you have issues with the Batch file, you can also find the installer at Engine\Extras\Redist\en-us\UEPrereqSetup_x64.exe.

Visual Studio

Visual Studio or another compatible compiler is required to build Dedicated Server and Client targets. We recommend using Visual Studio 2022; the Community Edition is free.

Be sure to enable both the Desktop development with C++ and Game development with C++ workloads when installing Visual Studio.

Visual Studio 2022 workloads

Create a Redwood Project

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That's all of the current perquisites for now! You can now Create a Redwood Project.